Broadcast graphics
The interior of your stream
Broadcast graphics are all the visual design elements and animations that you see during a show. Usually, broadcast graphics are the first thing that a viewer sees when loading up your stream, and more often than not, their visual appeal and overall quality determine whether the viewer enjoys the broadcast and is there to stay or decides to leave shortly after.
Goexanimo has extensive experience in designing broadcast graphic packages for world-class gaming and esports events and is trusted by some of the world's leading game devs and brands to deliver a truly unique viewing experience through stunning visuals and animations.
Esports and Gaming
Overview of this world in numbers
3.24
bln
Daily gamers globally
3.24
bln
18.22
mln
Daily stream viewers
18.22
mln
1.48
bln USD
Global esports market
1.48
bln USDBroadcast graphics package
Designed by Goexanimo typically consists of,
but is not limited to:
Event logotype, Waiting screen, Intermission screen, Stinger transition, Animated elements, Studio view, In-game overlay, Interview screen, Competition tables & brackets, Event schedule, Team profile, Matchup screen, Winners screen, Product placement opportunities.
Let us design your broadcast graphics!
Get in touch with us now, and we will quickly answer your questions in regards to your purchase of our broadcast graphics services.
Get in touchThe process
A small glimpse at the main steps that we take in order to deliver you greatness!
First meeting
The initial agenda of our first meeting is going to be dedicated to us getting to know each other. We will tell you more about our company, our history and various projects that we have worked on in regards to broadcast graphics. We will then pass the ball to you in order to hear more about your organization and what your experience in the gaming and esports industry has been thus far.
Information gathering
After we have learned more about each other, we're going to proceed with a thorough Q&A session with the main objective being to gather as much information as possible. We will ask you to tell us more about the event you're hosting while touching on topics such as competition format, target audience, event size, budget, and deadlines. Additionally, this is the moment where you will give us any extra pointers or wishes that you want us to realize in regards to the broadcasts graphics.
Creative work
Once we've received all the information necessary, we will begin the work! Our team of creative minds will start off by designing the event logotype that is going to set the overall feel and mood of the broadcast. After that, we're going to make a list of all the graphic elements and screens that we're going to produce based on the information that you provided us.
First draft & review process
Once our team of graphic designers has successfully made the first draft of your very own broadcast graphic package, we will present it to you and you're going to be able to give us feedback on what you like and what you would like to improve upon or change. This process is typically repeated several times until you feel like everything is perfect the way it is!
Final delivery
When everything is reviewed and approved by you, we will export all the graphic elements and compile them into a neatly organized broadcast graphics package that is going to be delivered to you via a platform of your choice. And, if you require any design adjustments due to unforeseen circumstances, we'll be happy to help!
Goexanimo is a fastest growing global esports agency
Industry leaders in the project management of esports. If you are a company looking for an esports marketing agency, with experience with the latest video games, our team is here to help: we’ve produced global esports tournaments across every continent, for 100 clients - from leading consumer brands to the world’s biggest video game developers, to global and local sporting organizations. Whichever industry you are in: we have proven experience in successfully introducing your business and services to gaming audiences.